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7981. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: Velicitia wrote: Teckos Pech wrote: Freedom Equality wrote: (stuff) Did you read his comment? He isn't really agreeing with you. He is pointing out if you are insistent on flying solo you are ALWAYS goi...
- by Teckos Pech - at 2013.11.04 17:40:00
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7982. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: I am not discussing if Suicide Ganking should be allowed. It should be, no doubt. I am saying Suicide Gankers fly disposable ships while their victims have to fly much higher value ships to get their job done. All sh...
- by Teckos Pech - at 2013.11.04 17:31:00
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7983. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: Why should you be allowed to get so many 2bil+ kills with so little risk? You really need to try a class in probability here. Any single freighter gank is going to carry with it risk. Your 2 billion isk freighte...
- by Teckos Pech - at 2013.11.04 17:05:00
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7984. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: That was my point, the only way to defend yourself is to play dead.(make yourself an undesirable target) Why should Suicide Ganking prevent people from equipping faction/deadspace modules? Why should Suicide Ganking ...
- by Teckos Pech - at 2013.11.04 16:56:00
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7985. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: Astroniomix wrote: Freedom Equality wrote: The victim stands to lose 1.5+bil while unable to do much as the Suicide Gankers have time to scan the ship and decide what type of damage to use and how much damage is ...
- by Teckos Pech - at 2013.11.04 16:26:00
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7986. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: Velicitia wrote: Freedom Equality wrote: I am not trying to force my idea, i would be happy with any other idea as long as something is done so that the Suicide Gankers stand to lose as much as their victim. Even ...
- by Teckos Pech - at 2013.11.04 16:16:00
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7987. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Evei Shard wrote: Gankers have wanted the best of both worlds for *years*. Constantly clamoring for Miners to be forced into player corps, never once stating they themselves should be brought under the same rules. So now tha...
- by Teckos Pech - at 2013.11.04 16:11:00
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7988. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: Teckos Pech wrote: I am not advocating any sense of entitlement in terms of killing PvE ships...what I advocate is that there is a chance to kill these ships. There is s difference between advocating for ensuring null mai...
- by Teckos Pech - at 2013.11.04 07:25:00
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7989. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: The ganker just get a group going and withing minutes ganks someone then a new ships and another victim and so on. You can not expect that a miner or a guy doing missions will keep 10 people around him at all times wait...
- by Teckos Pech - at 2013.11.01 21:30:00
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7990. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: Sipphakta en Gravonere wrote: Freedom Equality wrote: Don`t want to wait for such a target a decide to gank everyone? Well you should be able to do it, at a cost . Why? Looking at eve-kill, suicide ganks are a ...
- by Teckos Pech - at 2013.11.01 21:23:00
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7991. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Sipphakta en Gravonere wrote: Freedom Equality wrote: Don`t want to wait for such a target a decide to gank everyone? Well you should be able to do it, at a cost . Why? Looking at eve-kill, suicide ganks are a rare occurrence (understand...
- by Teckos Pech - at 2013.11.01 21:16:00
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7992. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: Kirimeena D'Zbrkesbris wrote: Freedom Equality wrote: 50% is 50%. If he has 400mil worth of modules on a 1bil ship it means 200 mil worth of loot will drop. And the 200 mil that drop will make the 10 people ganking...
- by Teckos Pech - at 2013.11.01 21:14:00
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7993. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: Freedom Equality wrote: 50% is 50%. If he has 400mil worth of modules on a 1bil ship it means 200 mil worth of loot will drop. And the 200 mil that drop will make the 10 people ganking that ship turn up a profit. No, a 1b...
- by Teckos Pech - at 2013.11.01 21:07:00
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7994. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: Teckos Pech wrote: Andy Landen wrote: Always trying to connect local to the issue of the day, I see. You mean like how you have fixated on cynos? Cynos are the only reason that anyone really cares about the afk cl...
- by Teckos Pech - at 2013.11.01 20:58:00
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7995. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Quote: The process of jumping through the cyno off-grid and then warping to the target is no slower than jumping through a stargate and warping to the target. I see that you are really intent on catching pve ships so how about this tactical sug...
- by Teckos Pech - at 2013.11.01 20:39:00
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7996. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: Always trying to connect local to the issue of the day, I see. You mean like how you have fixated on cynos? Andy Landen wrote: Hey, you kept mentioning the Arazu over and over again like you had a special fondness for ...
- by Teckos Pech - at 2013.11.01 20:27:00
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7997. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: As you can see above, people don`t even scan the ships, they just pop everything because it is now so profitable to just kill and see if anything drops why bother actually checking to see if the ship you kill has any ...
- by Teckos Pech - at 2013.11.01 16:10:00
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7998. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: 50% is 50%. If he has 400mil worth of modules on a 1bil ship it means 200 mil worth of loot will drop. And the 200 mil that drop will make the 10 people ganking that ship turn up a profit. Redo the math please. With ...
- by Teckos Pech - at 2013.11.01 16:07:00
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7999. Balancing High Sec suicide ganking by Hull Value - a realistic approach - in Player Features and Ideas Discussion [original thread]
Freedom Equality wrote: This will not prevent the ganks, just make it so the ganker loses some money if he does not pick a good target. Well lets see. Freighter costs 1 billion, fine for a 10 man fleet 100 million. Cargo 2 billion, roughly ...
- by Teckos Pech - at 2013.11.01 14:38:00
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8000. Shield Tanking and POS Ganking - in Player Features and Ideas Discussion [original thread]
Infinity Ziona wrote: ...the energy being applied and the energy being absorbed by the module and used to repair the shields is 50/50 and the shields can't be taken down. Alot of work for what gain? Players will figure out the threshold...
- by Teckos Pech - at 2013.11.01 14:27:00
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